LOS ANGELES - Carlos Gomez could be the recording industry's ideal mobile music customer. His phone is his music player of choice and he spends about $100 a month buying songs for it -often on impulse after hearing a tune on his car radio. That's why he's not buying an iPhone.It's not that he doesn't want one. The 24-year-old office clerk is mesmerized by the look and feel of Apple Inc.'s uber-sleek new phone that's a combination cell phone, iPod media player and Web-browsing gadget. He particularly likes its touch-screen navigation.
But Gomez says he won't buy the handset because users can't use it to buy and download music over a wireless network. Instead, iPhone owners will have to buy music via their computers and then download it to their phones, a process called side-loading.
Some analysts say mobile music sales will be dampened as long as users are limited to loading music on their phones via their PCs and Macintosh computers, and blocked from buying music wirelessly.
"The whole idea of on-the-go instant gratification isn't there," said Ted Cohen, managing partner of media consulting firm Tag Strategic....Washington Post
"The whole idea of on-the-go instant gratification isn't there," said Ted Cohen, managing partner of media consulting firm Tag Strategic....Washington Post
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